Objects can be affected by physical and magical attacks. (87, 203)
Saving Throws. Objects always fail Strength and Dexterity saving throws.
Strength Check. A character can also attempt a Strength check to break certain objects.
Some damage types are more effective against a particular object or substance than others:
A sword cannot cut through a stone wall.
A mace is good for smashing things but not for cutting through rope or leather.
Paper or cloth objects might be vulnerable to fire and lightning damage.
A pick can chip away stone but can’t effectively cut down a tree.