top of page

The Game Master Companion 5e lets you quickly access the various rules that apply in common situations in a gaming session, such as engaging in combat, checking for traps, listening for enemies, scaling a wall, picking a lock, and so on.

Disclaimer: This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC. We have created a Table of Contents for it. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.

The SRD 5.1 is often not presented verbatim here. Citations to the SRD 5.1 are provided (page number in parentheses). You are occasionally directed to other official sources (see book abbreviations). Once in a while our own interpretation or house rule is offered.

 

Welcome and enjoy!

bottom of page