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When a creature receives healing of any kind, hit points regained are added to its current hit points. A creature’s hit points can’t exceed its hit point maximum, so any hit points regained in excess of this number are lost. (97)


Hit points can be restored by:

Temporary hit points. Temporary hit points are a buffer against damage. See examples of how to get temporary hit points.

0 hit points and death. If a creature has 0 hits points, it's either dead or on the verge of death. Go here for more details. 

Death. A dead creature can’t regain hit points the usual way; special magic is necessary. Go here for details.

Other injuries. Some injuries are not hit-pointed related. Go here for more details. 

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