Alignment. A typical creature in the game world has an alignment. Alignment is a combination of two factors:

Thus, there are nine distinct alignments:


A creature's alignment provides a clue to its disposition and how it behaves in a roleplaying or combat situation.


  • For example, a chaotic evil monster might be difficult to reason with and might attack characters on sight, whereas a neutral monster might be willing to negotiate.


But remember: individual creatures might vary significantly from the typical behavior associated with an alignment, and few are perfectly and consistently faithful to the precepts of their alignment.