
Alignment. A typical creature in the game world has an alignment. Alignment is a combination of two factors:
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attitude toward society and order; disposition (lawful, chaotic, or neutral).
Thus, there are nine distinct alignments:

A creature's alignment provides a clue to its disposition and how it behaves in a roleplaying or combat situation.
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For example, a chaotic evil monster might be difficult to reason with and might attack characters on sight, whereas a neutral monster might be willing to negotiate.