Alignment. A typical creature in the game world has an alignment. Alignment is a combination of two factors:
attitude toward society and order; disposition (lawful, chaotic, or neutral).
Thus, there are nine distinct alignments:
A creature's alignment provides a clue to its disposition and how it behaves in a roleplaying or combat situation.
For example, a chaotic evil monster might be difficult to reason with and might attack characters on sight, whereas a neutral monster might be willing to negotiate.